Kakul Saydon Gate 1 Boss Guide clown gate 3 guide.
Kakul Saydon Gate 1 Boss Guide
Lost Arc: Cakuru Saydon: Introducing the third corps attacks in the mad clogs!
Unlike the conventional legion raids, this time it is composed of four people, not eight. In addition, there is no harsh mode and only normal mode.
However, there is a practice mode where even lo w-level players can enjoy part of the raid. If you are still collecting equipment scores, check out how to operate the game at the end of the game!
Find and prepare your best friends Kakul-Saidon is a difficult content that has to focus on one of the detailed mechanics described in this guide.
If you defeat Gate 1, don't forget to check the Gate 2 and 3 guides!
If you download the free Lost Arc Overlay, you can get this manual, cheat sheet, and almost everything on your own buyer. If you are using a 2-screen browser, we strongly recommend this.
Full Video Guide
Featured battle item Reward in simple modeCheat Sheet
Key Mechanics
Unique Mechanic: Madness
Each player has an indicator. When it is full, it turns into a clown. Each time it transforms, Kakul-Saidon gets one stack that improves defense by 3 %.
When the player's reckless meter reaches 50%, a cros s-shaped dot explodes. When this explosion hits other players, the player causes a loss, forming a reckless circle, and the recklessness of everyone who hit the player.
The last mechanic that bears the aristocrats: 100 % of your skills can be replaced by three skills that can help your teammates.
- Q-Unlock the boss/ follower debuff.
- W-Lower the recklessness of teammates near you.
- E-Discard the gift box to lower the reckless meter of one player.
X130 Stagger Check
What will happen
The boss begins to speak out, and a swaying continuous hits can be seen. Also, be aware that one or two purple shields will appear and reflect the attack.
What to actually make
Purple shields may appear in front and back of the boss. Since elemental appears, make sure that there is no elemental and focus your attacks in the gaps you have.
X110 1st Find Saydon
What will happen
The lighting falls from the ceiling, the sidon disappears, and 4 bodies are placed at each corner (1/5/7/11h)
Коны быпол опде аац, ноди бана фоналых. о выде, и аабдат за н.
What to actually make
Т толо 2 аац, котые уожо уде, е вато посососот са ра р сдона.
Heart Animation:
Guns Animation:
Чобы уос и ооралогогона:
- Назач о оок пд в.
- П толо аанац сдца.
- 1 п = посот на лона
- 3 на = посот на кона б па.
Оояа оаза
If someone doesn't look at the real side, the immediate death is waiting. Use the basic attack to make the character head to the right clone.
And finally, pay attention to the reddish floating balls around each clone. They give a blurred debuff for 5 seconds and literally make this mechanic.
X85 Dance Party
What will happen
When the curtain is closed and opens again, everyone turns into a clown, but for this QWER, four different skills are shown.
What to actually make
Everyone has to go to a place to respond to their cards. Simon Say's "Simon Say's" is a simple game, seeing his boss with anxiety, imitating his strategy.
If your boss turns your back on you, you are obliged to arrange any animation, except for the animation prepared by your boss!
X60 Stagger Check
Same as X130 spread test. Look at the purple shield before starting to stagger.
X50 Roulette
What will happen
When the curtain is closed and opened again, a huge roulette appears in the center of the arena. The side is standing in the center and waiting.
What to actually make
Match the card and roulette disk three times. Your card begins to change with each visible signal.
If you put out the third card, jump out of the roulette table immediately. The wheels will burst, caused great damage, and your recklessness will increase.
X30 2nd Find Saydon
X110 Same as "Find Sidon".
Random Notable Mechanics
Card Prison
What will happen
This mechanic is said to be the most difficult random mechanic in Gate 1.
One to three players are imprisoned, and Sidon begins to throw a card toward the player. If the player draws the wrong card, the losing will be lost, and the reckless meter will be full. If three cards are drawn, they will drop.
Mechanical failure
If a card of the same color appears in the dice's eyes (eg, reddish heart, dark spade, etc.), players are one free and three prisoners.
When a card that is the opposite color of the start card appears in the eyes of the dice (eg, a dark heart, reddish spade), three free players become one prisoner.
Expected ending
Vest strategy
Spread it sideways and align, as there is an important space between you and your boss. Depending on the color above, one of the following two events will occur:
Scenario A: One is free and three are locked.
All cards are given to free players and are obliged to give them to faithful prisoners.
Example: The Dice is a Black Spade
- Players with Vini Cards become free players and can move forward to arrest their first card.
- The first card is a cross.
- The third card is one of the battles of a bard.
- The fourth card is the last reddish card.
Scenario B: Three people are free and one is trapped by Katsuka.
All cards are given to the captured player, and as a result, the free player will intercept on how to hand the card to the captured player.
Example: The Dice is a Black Heart
- The first card is a spike or awe. Both players must prepare.
- The first card is another dark dumb.
- The third card is a worm for prisoners.
- The fourth piece is tambourine.
Match Your Card
Sydon raises a personal crutch to cause a huge circle with four cards. You must stand in the right space to avoid damage and strengthen reckless guilds. This may happen twice in order.
Don't work on color interests, find the right one you need to enter.
Slot Machine Game
What will happen
A clown sculpture with a slot machine on his head was accidentally discovered during the battle. It has the ability to delay all card signals and bombs that accumulate reckless points of players who have become crunchy.
What to actually make
Confirm that the drum of the slot machine falls:
- If this is the case, you like what you actually have.
- Make him understand another.
- If this is a bomb, everyone will follow.
Clown Flame Tower
During the battle, tw o-headed clown minions are witnessed by chance. It blows fire from both heads and rotates slowly.
Maybe it can be destroyed faster. I'm glad to see him on the map.
Basic Attack Patterns
Rainbow Attack
Sidon burns and a certain number of attractive lights are displayed on the diagonal of the horizontal or platform.
Place it in a free space and defeat him with a personal hit.
Targeted Flames
The boss connects the first player and applies three or four attacks in the conical shape according to his position.
The attacked player must stand without resistance, and Sydon does not catch the player and follows the player.
Saydon Fear
Sydon catches the first player, collects pink energy and shoots with a laser beam. For 5 seconds, all the players who have fallen Sydon will be afraid of Sidon.
If you see pink animation, keep moving!
Flames Everywhere
Sydon generates a certain number of flames and fires a flame breath around. This technique gives a lot of pain, increases reckless weight, and leaves dot.
If you see a red burning ring, leave it immediately.
Cross Hit
Sidon absorbs the bomb, turns back, taps on the ground with a cros s-shaped blow, and beats the players from his feet.
Pay attention to the color of the bomb. If it is yellowish, dodge " +", and if it is reddish, dodge from "x".
Disappearing Jump
Sidond disappears, a yello w-like circle is visible under the player, a loss is generated to everyone inside, and then a tw o-wave AOE occurs. The loss increases and the level of recklessness rises.
Go out of the yellow circle and go down quickly.
Card Thrower
This mechanism is quite dangerous! Sydon turns around and scatters the cards all over, causing loss and stagnation, increasing the reckless scale.
Run away from SIDON and increase your chance to dodge your card.
Fart of Madness
Sidon fires a green attack from behind, defeating the player to increase the madness gauge.
Get out in front or side of the side and attack.
Triangle of Flames
Sydon emits a triangular flame from the front and aims at the player. This occurs up to three times.
Appears from behind the side and uses your own destruction attack.
Bombing the Ground
The side is erased, a number of small ro d-shaped circles appear, and the person standing on it is randomly defeated. After a certain number of seconds, he throws a bomb, a huge yello w-like circle appears on it, and a yello w-like circle surrounds the outside.
Find a vacant place near the inside and wait.
Poker Warriors
Sydon summons a poker fighter and comes down from the sky. If you hit this, the reckless meter will increase.
Dodge the yellow circle and defeat the poker fighter as soon as possible.
Paper Birds
The side is teleported to the edge of the arena and fly a cardboard bird boomerang. If you hit it, you will be stunned and reckless.
Be near the side and give you a loss.
Madness Circles
Sydon begins to actively bomb the arena. Each bomb is surrounded by two outer rings and begins to emit a yellow light light around.
This is quite dangerous, so use a defensive means and go down.
Targeted Fire
There is a cross on the random player's head. After that, a fierce explosion occurred, and he vomited and increased recklessness.
Use the spot and drive while hitting it!
Counter Patterns
Ball Hop
Sydon jumps on the ball and shows off a fairly destructive circus technique with a flame radiator.
After confirming that you jumped on the ball, prepare to dodge the landing.
Sidereal Usage
Roster
During the attack of Kakur Sadon, the three Sidal on the right are useful.
Dains more damage than Nineve (Ctrl+Z).
Wei (Ctrl+X) Again the reckless wobble and deceptive damage.
Inana (Ctrl+C) A magical shield that gives a staggering and immunity to hit, partially absorbs damage, and reduces the degree of reckless magic. When the shield disappears, the HP of all the players trapped in the shield is recovered.
Optimal Usage
It is recommended to determine the applied value in advance depending on the pleasure and composition of the batch:
If card prison is difficult, Inana.
VEY is used during spread tests only when the spread is quite short.
Nineveh is ideal among the appropriate mechanisms with high priority:
Baldur's Gate 3
Walkthrough Act 3 - Wyrm's Crossing & Rivington
Dribbles the Clown Body Part Locations in BG3
At the beginning of Act 3 in Baldur's Gate 3, you can visit the Last Days Circus in Rivington. Here you will meet Dribbles the Clown, but you will discover that he is in fact a werewolf! After defeating him, talk to Lucretius in the stables next door to start the quest "Find Dribbles' Crown". In this quest, you will find all of Dribbles' body parts scattered around the Lower Town. To find all of Dribbles the Clown's body parts, read on.
See the whole storyDribbles the Clown entertains the masses in Rivington.
How to Start the Find Dribbles the Clown quest with Lucretious¶
Act 3 begins in Rivington, or rather, south of Rivington. If you make your way northwest along the dusty road, you will pass the Circle of the Last Days to the west. Talk to Klaus, and after some dialogue, he will sniff out whether Benji will let you into the circus. Likewise, Benji doesn't like your "smell" very much. Klaus will tell you to go ahead. This will take you to a place where almost everyone can enter and exit. If you want to save gold, choose one answer that requires a test. Whatever option you choose, Klaus will open the gate for you.
Enter the circus and go around the ring of stalls to the northeast corner. After passing various stalls, you will pass the genius stall. In this stall, a game is played in which you spin a potter's wheel to draw a jackpot. This leads to obtaining a famous weapon, but you must complete a certain number of actions to do so. For more information, see the Spin the Wheel page. In some booths, you can forge the locks on Shadow Wicca's squares or talk to "Crimson" (a drug that speaks the language of animals) to draw animals from the squares in a conflict that will occur in the near future.
See the whole story(1/2) Enter the opening Dribbles phase.
See the whole story See the whole storyFirst, enter the Dribbles phase. (Left), talk to Lucretius after the battle to start the quest. Right
Drive further northeast and approach the place where the strike will take place. Almost all of the options seem straightforward, until he asks who from your party wants to volunteer for his concert. This option only makes sense if the person on stage starts performing in a good encounter with him and his dog. Placing a character with the highest AC or initiative would be best, but some of the scenes can be quite humorous depending on your party members.
The battle itself is relatively easy if you put Shadow Whiskura and Crimson in a cage. The battle itself is relatively easy if Shadow Whiskura and Crimson can be kept in a cage. If you train Shadow Whiskra's lock and feed the Crimson, the enemy will open a cage and it will be more difficult to fight. The biggest threat in this battle is a clown dribbling, which launches a powerful attack. If you defeat Doribus, concentrate on other enemies that become doubles.
See the whole storyYou will quickly find Doppelganger, as Doribus is immediately known to be Doppelganger.
After the battle, loot from the corpse and get a letter from Doribulus/ Fam's clown hammer and court. Heading west and talking to Lucretius, he is likely to be dead, but gives a high reward for finding a real clown Drebles. Now you can receive the quest "Find the clown Doribuzu". Now, it's the beginning of fun.
Where to Find Dribbles the Clown Body Parts¶
Find seven pieces of head, torso, foot, hand, arm, and pelvis and assemble puzzles. We are listing the body parts near the circus.
Dribbles the Clown Severed Hand Location¶
This part is in a nearby circus. Close to the popper stall west of the coordinates x: -90, y: -55), hold down the button to make the nearby object appear, and you will see a hand cut on the table. When you pick up the cut hand, the popper asks you to return it. Here you have several options. Whether to persuade, deceive, threaten, or pay 10, 000 gold. After that, fighting or killing Popper, but this is to deal with other circus members. The easiest way is to use a transparent spell to steal money or use a check. < SPAN> If you put Shadow Whiskura and Crimson in a cage, the battle itself is relatively easy. The battle itself is relatively easy if Shadow Whiskura and Crimson can be kept in a cage. If you train Shadow Whiskra's lock and feed the Crimson, the enemy will open a cage and it will be more difficult to fight. The biggest threat in this battle is a clown dribbling, which launches a powerful attack. If you defeat Doribus, concentrate on other enemies that become doubles.